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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::RsmGIPass, including all inherited members.
accept(ConfigurationVisitorBase &visitor) | castor3d::RsmGIPass | |
doSubInitialise() | castor3d::RsmGIPass | protected |
doSubRecordInto(crg::RecordContext &context, VkCommandBuffer commandBuffer, uint32_t index) | castor3d::RsmGIPass | protected |
getConfigUbo() const | castor3d::RsmGIPass | inline |
getName() const noexcept | castor::NamedBaseT< T > | inline |
getPass() const | castor3d::RsmGIPass | inline |
getSamplesSsbo() const | castor3d::RsmGIPass | inline |
m_name | castor::NamedBaseT< T > | protected |
NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
rename(T name) noexcept | castor::NamedBaseT< T > | inline |
RsmGIPass(crg::FrameGraph &graph, crg::FramePassArray const &previousPasses, RenderDevice const &device, LightType lightType, ShadowBuffer const &shadowBuffer, VkExtent3D const &size, CameraUbo const &cameraUbo, crg::ImageViewId const &depthObj, crg::ImageViewId const &nmlOcc, ShadowMapResult const &smResult, TextureArray const &result) | castor3d::RsmGIPass | |
update(Light const &light) | castor3d::RsmGIPass |