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Castor3D 0.17.0
Multiplatform 3D engine
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Classes | |
| struct | castor::BlockGuard< CleanFunc > |
| Allows to declare a scoped variable with an action on construction and an action on destruction. More... | |
Namespaces | |
| namespace | castor |
Functions | |
| template<typename InitFunc , typename CleanFunc > | |
| BlockGuard< CleanFunc > | castor::makeBlockGuard (InitFunc init, CleanFunc clean) |
| Helper function to declare a BlockGuard. | |
| template<typename CleanFunc > | |
| BlockGuard< CleanFunc > | castor::makeBlockGuard (CleanFunc clean) |
| Helper function to declare a BlockGuard. | |