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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::TextureFactors, including all inherited members.
| add | castor3d::TextureFactors | |
| depth(bool value) | castor3d::TextureFactors | inline |
| grid | castor3d::TextureFactors | |
| invert(bool value) | castor3d::TextureFactors | inline |
| invertY | castor3d::TextureFactors | |
| isDepth | castor3d::TextureFactors | |
| isSlice | castor3d::TextureFactors | |
| multiply | castor3d::TextureFactors | |
| slice | castor3d::TextureFactors | |
| tex2D(castor::Point3f multiply=castor::Point3f{ 1.0f, 1.0f, 1.0f }, castor::Point3f add=castor::Point3f{}) | castor3d::TextureFactors | inlinestatic |
| tex3D(castor::Point4f const *grid) | castor3d::TextureFactors | inlinestatic |
| tex3DSlice(uint32_t slice) | castor3d::TextureFactors | inlinestatic |