Castor3D 0.16.0
Multiplatform 3D engine
Namespaces
TransparentModule.hpp File Reference

Namespaces

namespace  castor3d
 

Transparent

enum class  castor3d::WbTexture : uint8_t { castor3d::eAccumulation = 0 , castor3d::eRevealage = 1 , castor3d::eCount , castor3d::eMin = eAccumulation }
 Enumerator of textures used in weighted blend OIT. More...
 
C3D_API castor::String castor3d::getTextureName (WbTexture texture)
 
C3D_API castor::String castor3d::getTexName (WbTexture texture)
 
C3D_API VkFormat castor3d::getFormat (RenderDevice const &device, WbTexture texture)
 
C3D_API VkClearValue castor3d::getClearValue (WbTexture texture)
 
C3D_API VkImageUsageFlags castor3d::getUsageFlags (WbTexture texture)
 
C3D_API VkBorderColor castor3d::getBorderColor (WbTexture texture)
 
uint32_t castor3d::getMipLevels (RenderDevice const &, WbTexture, castor::Size const &)
 
uint32_t castor3d::getMipLevels (RenderDevice const &device, WbTexture texture, VkExtent3D const &size)
 
VkCompareOp castor3d::getCompareOp (WbTexture)
 
 castor3d::CU_DeclareSmartPtr (castor3d, WeightedBlendRendering, C3D_API)
 
 castor3d::CU_DeclareSmartPtr (castor3d, TransparentPassResult, C3D_API)
 
 castor3d::CU_DeclareSmartPtr (castor3d, TransparentRendering, C3D_API)