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enum class | castor3d::WbTexture : uint8_t { castor3d::eAccumulation = 0
, castor3d::eRevealage = 1
, castor3d::eCount
, castor3d::eMin = eAccumulation
} |
| Enumerator of textures used in weighted blend OIT. More...
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C3D_API castor::String | castor3d::getTextureName (WbTexture texture) |
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C3D_API castor::String | castor3d::getTexName (WbTexture texture) |
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C3D_API VkFormat | castor3d::getFormat (RenderDevice const &device, WbTexture texture) |
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C3D_API VkClearValue | castor3d::getClearValue (WbTexture texture) |
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C3D_API VkImageUsageFlags | castor3d::getUsageFlags (WbTexture texture) |
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C3D_API VkBorderColor | castor3d::getBorderColor (WbTexture texture) |
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uint32_t | castor3d::getMipLevels (RenderDevice const &, WbTexture, castor::Size const &) |
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uint32_t | castor3d::getMipLevels (RenderDevice const &device, WbTexture texture, VkExtent3D const &size) |
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VkCompareOp | castor3d::getCompareOp (WbTexture) |
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| castor3d::CU_DeclareSmartPtr (castor3d, WeightedBlendRendering, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, TransparentPassResult, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, TransparentRendering, C3D_API) |
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