Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::TextureSource, including all inherited members.
getBaseLayer() const noexcept | castor3d::TextureSource | inline |
getBaseLevel() const noexcept | castor3d::TextureSource | inline |
getBuffer() const noexcept | castor3d::TextureSource | inline |
getBuffer() noexcept | castor3d::TextureSource | inline |
getDepth() const noexcept | castor3d::TextureSource | inline |
getLayerCount() const noexcept | castor3d::TextureSource | inline |
getLevelCount() const noexcept | castor3d::TextureSource | inline |
getName() const noexcept | castor::NamedBaseT< T > | inline |
hasBuffer() const noexcept | castor3d::TextureSource | inline |
m_name | castor::NamedBaseT< T > | protected |
NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
rename(T name) noexcept | castor::NamedBaseT< T > | inline |
TextureSource(castor::Image &image, castor::String name, castor::ImageLayout layout) | castor3d::TextureSource | inlineexplicit |
toString() const noexcept | castor3d::TextureSource | inline |
update(VkExtent3D const &extent, VkFormat format, uint32_t mipLevels, uint32_t arrayLayers) | castor3d::TextureSource | inline |