Castor3D
0.16.0
Multiplatform 3D engine
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castor
ParserEnumTraits< castor3d::BlendMode >
Static Public Attributes
|
List of all members
castor::ParserEnumTraits< castor3d::BlendMode > Struct Reference
#include <Pass.hpp>
Collaboration diagram for castor::ParserEnumTraits< castor3d::BlendMode >:
[
legend
]
Static Public Attributes
static
xchar
const *const
Name
=
cuT
( "BlendMode" )
static UInt32StrMap const
Values
Member Data Documentation
◆
Name
xchar
const* const
castor::ParserEnumTraits
<
castor3d::BlendMode
>::Name =
cuT
( "BlendMode" )
inline
static
◆
Values
UInt32StrMap const
castor::ParserEnumTraits
<
castor3d::BlendMode
>::Values
inline
static
Initial value:
= []()
{
UInt32StrMap result;
result = castor3d::getEnumMapT< castor3d::BlendMode >();
return
result;
}( )
The documentation for this struct was generated from the following file:
Castor3D/Material/Pass/
Pass.hpp
Generated by
1.10.0