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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::VoxelData, including all inherited members.
clipToGrid | castor3d::shader::VoxelData | |
enableConservativeRasterization | castor3d::shader::VoxelData | |
enabled | castor3d::shader::VoxelData | |
enableOcclusion | castor3d::shader::VoxelData | |
enableSecondaryBounce | castor3d::shader::VoxelData | |
gridToClip | castor3d::shader::VoxelData | |
gridToWorld | castor3d::shader::VoxelData | |
radianceMaxDistance | castor3d::shader::VoxelData | |
radianceMips | castor3d::shader::VoxelData | |
radianceNumCones | castor3d::shader::VoxelData | |
radianceNumConesInv | castor3d::shader::VoxelData | |
rayStepSize | castor3d::shader::VoxelData | |
VoxelData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::VoxelData | inline |
worldToClip(sdw::Vec3 const &wsPosition) const | castor3d::shader::VoxelData | |
worldToGrid | castor3d::shader::VoxelData | |
worldToImg(sdw::Vec3 const &wsPosition) const | castor3d::shader::VoxelData | |
worldToTex(sdw::Vec3 const &wsPosition) const | castor3d::shader::VoxelData |