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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Viewport, including all inherited members.
| cloneInto(Viewport &output) const | castor3d::Viewport | |
| getBottom() const noexcept | castor3d::Viewport | inline |
| getEngine() const noexcept | castor3d::Viewport | inline |
| getFar() const noexcept | castor3d::Viewport | inline |
| getFovY() const noexcept | castor3d::Viewport | inline |
| getHeight() const noexcept | castor3d::Viewport | inline |
| getLeft() const noexcept | castor3d::Viewport | inline |
| getNear() const noexcept | castor3d::Viewport | inline |
| getPosition() const noexcept | castor3d::Viewport | inline |
| getProjection() const noexcept | castor3d::Viewport | inline |
| getProjectionScale() const | castor3d::Viewport | |
| getRatio() const noexcept | castor3d::Viewport | inline |
| getRescaledProjection(float scale) const | castor3d::Viewport | |
| getRescaledSafeBandedProjection(float scale) const | castor3d::Viewport | |
| getRight() const noexcept | castor3d::Viewport | inline |
| getSafeBandedProjection() const noexcept | castor3d::Viewport | inline |
| getScissor() const noexcept | castor3d::Viewport | inline |
| getSize() const noexcept | castor3d::Viewport | inline |
| getTop() const noexcept | castor3d::Viewport | inline |
| getType() const noexcept | castor3d::Viewport | inline |
| getViewport() const noexcept | castor3d::Viewport | inline |
| getWidth() const noexcept | castor3d::Viewport | inline |
| isModified() const noexcept | castor3d::Viewport | inline |
| operator=(Viewport const &rhs)=delete | castor3d::Viewport | |
| operator=(Viewport &&rhs) noexcept=delete | castor3d::Viewport | |
| resize(const castor::Size &value) | castor3d::Viewport | |
| setFrustum(float left, float right, float bottom, float top, float nearZ, float farZ) | castor3d::Viewport | |
| setInfinitePerspective(castor::Angle const &fovy, float aspect, float nearZ) | castor3d::Viewport | |
| setOrtho(float left, float right, float bottom, float top, float nearZ, float farZ) | castor3d::Viewport | |
| setPerspective(castor::Angle const &fovy, float aspect, float nearZ, float farZ) | castor3d::Viewport | |
| setPosition(castor::Position const &value) noexcept | castor3d::Viewport | inline |
| TypeName | castor3d::Viewport | static |
| update() | castor3d::Viewport | |
| updateBottom(float value) noexcept | castor3d::Viewport | inline |
| updateFar(float value) noexcept | castor3d::Viewport | inline |
| updateFovY(castor::Angle const &value) noexcept | castor3d::Viewport | inline |
| updateLeft(float value) noexcept | castor3d::Viewport | inline |
| updateNear(float value) noexcept | castor3d::Viewport | inline |
| updateRatio(float value) noexcept | castor3d::Viewport | inline |
| updateRight(float value) noexcept | castor3d::Viewport | inline |
| updateTop(float value) noexcept | castor3d::Viewport | inline |
| updateType(ViewportType value) noexcept | castor3d::Viewport | inline |
| Viewport(Viewport const &rhs) | castor3d::Viewport | |
| Viewport(Viewport &&rhs) noexcept | castor3d::Viewport | |
| Viewport(Engine const &engine) | castor3d::Viewport | explicit |
| ~Viewport() noexcept=default | castor3d::Viewport |