Model index data.
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#include <UbosModule.hpp>
◆ curModel
castor::Matrix4x4f castor3d::ModelBufferConfiguration::curModel {} |
◆ envMapId
uint32_t castor3d::ModelBufferConfiguration::envMapId {} |
◆ indexOffset
uint32_t castor3d::ModelBufferConfiguration::indexOffset {} |
◆ materialId
uint32_t castor3d::ModelBufferConfiguration::materialId {} |
◆ meshletCount
uint32_t castor3d::ModelBufferConfiguration::meshletCount {} |
◆ meshletOffset
uint32_t castor3d::ModelBufferConfiguration::meshletOffset {} |
◆ normal
castor::Matrix4x4f castor3d::ModelBufferConfiguration::normal {} |
◆ pad1
uint32_t castor3d::ModelBufferConfiguration::pad1 {} |
◆ pad2
uint32_t castor3d::ModelBufferConfiguration::pad2 {} |
◆ prvModel
castor::Matrix4x4f castor3d::ModelBufferConfiguration::prvModel {} |
◆ scale
castor::Point3f castor3d::ModelBufferConfiguration::scale {} |
◆ shadowReceiver
uint32_t castor3d::ModelBufferConfiguration::shadowReceiver {} |
◆ vertexOffset
uint32_t castor3d::ModelBufferConfiguration::vertexOffset {} |
The documentation for this struct was generated from the following file: