Castor3D 0.16.0
Multiplatform 3D engine
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Classes | |
struct | castor::BlockGuard< CleanFunc > |
Allows to declare a scoped variable with an action on construction and an action on destruction. More... | |
Namespaces | |
namespace | castor |
Functions | |
template<typename InitFunc , typename CleanFunc > | |
BlockGuard< CleanFunc > | castor::makeBlockGuard (InitFunc init, CleanFunc clean) |
Helper function to declare a BlockGuard. | |
template<typename CleanFunc > | |
BlockGuard< CleanFunc > | castor::makeBlockGuard (CleanFunc clean) |
Helper function to declare a BlockGuard. | |