Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
MovableObject
castor3d::MovableObject Member List
This is the complete list of members for
castor3d::MovableObject
, including all inherited members.
attachTo
(SceneNode &node)
castor3d::MovableObject
virtual
detach
()
castor3d::MovableObject
getEngine
() const noexcept
castor3d::MovableObject
getMovableType
() const noexcept
castor3d::MovableObject
inline
getName
() const noexcept
castor::NamedBaseT< T >
inline
getOwner
() const
castor::OwnedBy< Scene >
inline
getParent
() const noexcept
castor3d::MovableObject
inline
m_name
castor::NamedBaseT< T >
protected
m_notifyIndex
castor3d::MovableObject
protected
m_sceneNode
castor3d::MovableObject
protected
m_type
castor3d::MovableObject
protected
markDirty
()
castor3d::MovableObject
MovableObject
(castor::String const &name, Scene &scene, MovableType type, SceneNode &node)
castor3d::MovableObject
MovableObject
(castor::String const &name, Scene &scene, MovableType type)
castor3d::MovableObject
NamedBaseT
(T name) noexcept
castor::NamedBaseT< T >
inline
explicit
OwnedBy
(Scene &owner)
castor::OwnedBy< Scene >
inline
explicit
protected
rename
(T name) noexcept
castor::NamedBaseT< T >
inline
~MovableObject
() noexcept
castor3d::MovableObject
virtual
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