Castor3D 0.16.0
Multiplatform 3D engine
castor3d::MovableObject Member List

This is the complete list of members for castor3d::MovableObject, including all inherited members.

attachTo(SceneNode &node)castor3d::MovableObjectvirtual
detach()castor3d::MovableObject
getEngine() const noexceptcastor3d::MovableObject
getMovableType() const noexceptcastor3d::MovableObjectinline
getName() const noexceptcastor::NamedBaseT< T >inline
getOwner() constcastor::OwnedBy< Scene >inline
getParent() const noexceptcastor3d::MovableObjectinline
m_namecastor::NamedBaseT< T >protected
m_notifyIndexcastor3d::MovableObjectprotected
m_sceneNodecastor3d::MovableObjectprotected
m_typecastor3d::MovableObjectprotected
markDirty()castor3d::MovableObject
MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node)castor3d::MovableObject
MovableObject(castor::String const &name, Scene &scene, MovableType type)castor3d::MovableObject
NamedBaseT(T name) noexceptcastor::NamedBaseT< T >inlineexplicit
OwnedBy(Scene &owner)castor::OwnedBy< Scene >inlineexplicitprotected
rename(T name) noexceptcastor::NamedBaseT< T >inline
~MovableObject() noexceptcastor3d::MovableObjectvirtual