Castor3D 0.16.0
Multiplatform 3D engine
Classes | Namespaces
GlobalIlluminationModule.hpp File Reference

Classes

struct  castor3d::IndirectLightingData
 

Namespaces

namespace  castor3d
 

Global Illumination

enum class  castor3d::GlobalIlluminationType : uint32_t {
  castor3d::eNone = 0 , castor3d::eRsm = 1 , castor3d::eVoxelConeTracing = 2 , castor3d::eLpv = 3 ,
  castor3d::eLpvG = 4 , castor3d::eLayeredLpv = 5 , castor3d::eLayeredLpvG = 6 , castor3d::eCount ,
  castor3d::eMin = eNone
}
 Enumerator of supported global illumination algorithms. More...
 
C3D_API castor::String castor3d::getName (GlobalIlluminationType giType)
 
 castor3d::CU_DeclareSmartPtr (castor3d, LightVolumePassResult, C3D_API)
 
 castor3d::CU_DeclareVector (LightVolumePassResultUPtr, LightVolumePassResult)