Castor3D 0.16.0
Multiplatform 3D engine
|
Classes | |
struct | Backtrace |
class | Backtraced |
Helper class used to enable allocation backtrace retrieval. More... | |
Functions | |
CU_API void | initialise () |
Initialises debug data. | |
CU_API void | loadModule (DynamicLibrary const &library) |
Loads debug data for given library. | |
CU_API void | unloadModule (DynamicLibrary const &library) |
Unloads debug data for given library. | |
CU_API void | cleanup () |
Cleans up debug data. | |
CU_API OutputStream & | operator<< (OutputStream &stream, Backtrace const &) |
Puts the backtrace into a stream. | |
OutputStream & | operator<< (OutputStream &stream, Backtraced const &traced) |
CU_API void castor::debug::cleanup | ( | ) |
Cleans up debug data.
CU_API void castor::debug::initialise | ( | ) |
Initialises debug data.
CU_API void castor::debug::loadModule | ( | DynamicLibrary const & | library | ) |
Loads debug data for given library.
CU_API OutputStream & castor::debug::operator<< | ( | OutputStream & | stream, |
Backtrace const & | ) |
Puts the backtrace into a stream.
[in,out] | stream | The stream |
|
inline |
CU_API void castor::debug::unloadModule | ( | DynamicLibrary const & | library | ) |
Unloads debug data for given library.