addKeyFrame(AnimationKeyFrameUPtr keyFrame) | castor3d::AnimationT< Engine > | |
addPendingAnimated(AnimatedObject &object) noexcept | castor3d::TextureAnimation | inline |
AnimationT(AnimationT &&rhs) noexcept=default | castor3d::AnimationT< Engine > | |
AnimationT(AnimationT const &rhs)=delete | castor3d::AnimationT< Engine > | |
AnimationT(Engine &handler, AnimationType type, AnimableT< Engine > &animable, castor::String const &name=castor::cuEmptyString) | castor3d::AnimationT< Engine > | |
AnimationT(Engine &handler, AnimationType type, castor::String const &name=castor::cuEmptyString) | castor3d::AnimationT< Engine > | |
begin() const | castor3d::AnimationT< Engine > | inline |
begin() | castor3d::AnimationT< Engine > | inline |
BinaryParser< TextureAnimation > | castor3d::TextureAnimation | friend |
BinaryWriter< TextureAnimation > | castor3d::TextureAnimation | friend |
enableTileAnim() noexcept | castor3d::TextureAnimation | inline |
end() const | castor3d::AnimationT< Engine > | inline |
end() | castor3d::AnimationT< Engine > | inline |
find(castor::Milliseconds const &time) | castor3d::AnimationT< Engine > | |
findKeyFrame(castor::Milliseconds const &time, AnimationKeyFrameArray::iterator &prv, AnimationKeyFrameArray::iterator &cur) const | castor3d::AnimationT< Engine > | |
getAnimable() const | castor3d::AnimationT< Engine > | inline |
getLength() const | castor3d::AnimationT< Engine > | inline |
getName() const noexcept | castor::NamedBaseT< T > | inline |
getOwner() const | castor::OwnedBy< Owner > | inline |
getRotate(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
getRotateSpeed() const noexcept | castor3d::TextureAnimation | inline |
getScale(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
getScaleSpeed() const noexcept | castor3d::TextureAnimation | inline |
getTranslate(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
getTranslateSpeed() const noexcept | castor3d::TextureAnimation | inline |
getType() const | castor3d::AnimationT< Engine > | inline |
initialiseTiles(TextureUnit const &unit) | castor3d::TextureAnimation | |
isEmpty() const | castor3d::AnimationT< Engine > | inline |
isTileAnimated() const noexcept | castor3d::TextureAnimation | inline |
isTransformAnimated() const | castor3d::TextureAnimation | |
m_animable | castor3d::AnimationT< Engine > | protected |
m_keyframes | castor3d::AnimationT< Engine > | protected |
m_length | castor3d::AnimationT< Engine > | protected |
m_name | castor::NamedBaseT< T > | protected |
m_pending | castor3d::TextureAnimation | protected |
m_rotate | castor3d::TextureAnimation | protected |
m_scale | castor3d::TextureAnimation | protected |
m_tileAnim | castor3d::TextureAnimation | protected |
m_translate | castor3d::TextureAnimation | protected |
m_type | castor3d::AnimationT< Engine > | protected |
NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
operator=(TextureAnimation &&rhs) noexcept=delete | castor3d::TextureAnimation | |
operator=(TextureAnimation const &rhs)=delete | castor3d::TextureAnimation | |
AnimationT< Engine >::operator=(AnimationT &&rhs) noexcept=delete | castor3d::AnimationT< Engine > | |
AnimationT< Engine >::operator=(AnimationT const &rhs)=delete | castor3d::AnimationT< Engine > | |
OwnedBy(Owner &owner) | castor::OwnedBy< Owner > | inlineexplicitprotected |
rename(T name) noexcept | castor::NamedBaseT< T > | inline |
setAnimable(TextureUnit &unit) | castor3d::TextureAnimation | |
setRotateSpeed(TextureRotateSpeed rotate) noexcept | castor3d::TextureAnimation | inline |
setScaleSpeed(TextureScaleSpeed scale) noexcept | castor3d::TextureAnimation | inline |
setTransformSpeed(TextureTranslateSpeed translate, TextureRotateSpeed rotate, TextureScaleSpeed scale) noexcept | castor3d::TextureAnimation | inline |
setTranslateSpeed(TextureTranslateSpeed translate) noexcept | castor3d::TextureAnimation | inline |
size() const | castor3d::AnimationT< Engine > | inline |
TextureAnimation(TextureAnimation &&rhs) noexcept=default | castor3d::TextureAnimation | |
TextureAnimation(TextureAnimation const &rhs)=delete | castor3d::TextureAnimation | |
TextureAnimation(Engine &engine, castor::String const &name=castor::cuEmptyString) | castor3d::TextureAnimation | explicit |
TextureAnimationInstance | castor3d::TextureAnimation | friend |
updateLength() | castor3d::AnimationT< Engine > | |
~AnimationT() noexcept=default | castor3d::AnimationT< Engine > | virtual |
~TextureAnimation() noexcept override=default | castor3d::TextureAnimation | |