Castor3D 0.16.0
Multiplatform 3D engine
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Cached resource initialiser. More...
#include <Resource.hpp>
Public Types | |
using | ElementT = typename CacheT::ElementT |
Public Member Functions | |
void | operator() (ElementT &res) const |
Cached resource initialiser.
name Cache functors.
using castor::ResourceInitialiserT< CacheT >::ElementT = typename CacheT::ElementT |
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inline |