Castor3D 0.16.0
Multiplatform 3D engine
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Skinning data. More...
#include <UbosModule.hpp>
Public Attributes | |
castor::Array< castor::Matrix4x4f, MaxBonesCount > | bonesMatrix {} |
Skinning data.
castor::Array< castor::Matrix4x4f, MaxBonesCount > castor3d::SkinningTransformsConfiguration::bonesMatrix {} |