Castor3D 0.16.0
Multiplatform 3D engine
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Classes | |
class | castor3d::SceneCuller |
Namespaces | |
namespace | castor3d |
Functions | |
AnimatedObjectRPtr | castor3d::findAnimatedObject (Scene const &scene, castor::String const &name) |
size_t | castor3d::hash (SubmeshRenderNode const &culled) |
bool | castor3d::isVisible (Camera const &camera, SubmeshRenderNode const &node) |
bool | castor3d::isVisible (Frustum const &frustum, SubmeshRenderNode const &node) |
size_t | castor3d::hash (BillboardRenderNode const &culled) |
bool | castor3d::isVisible (Camera const &camera, BillboardRenderNode const &node) |
bool | castor3d::isVisible (Frustum const &frustum, BillboardRenderNode const &node) |