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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::NodesPassDesc, including all inherited members.
| componentModeFlags(ComponentModeFlags value) | castor3d::NodesPassDesc | inline |
| isStatic(bool value) | castor3d::NodesPassDesc | inline |
| m_cameraUbo | castor3d::NodesPassDesc | |
| m_componentModeFlags | castor3d::NodesPassDesc | |
| m_filters | castor3d::NodesPassDesc | |
| m_handleStatic | castor3d::NodesPassDesc | |
| m_index | castor3d::NodesPassDesc | |
| m_safeBand | castor3d::NodesPassDesc | |
| m_sceneUbo | castor3d::NodesPassDesc | |
| m_size | castor3d::NodesPassDesc | |
| NodesPassDesc(VkExtent3D size, CameraUbo const &cameraUbo, SceneUbo const *sceneUbo, RenderFilters filters) | castor3d::NodesPassDesc | inline |
| safeBand(bool value) | castor3d::NodesPassDesc | inline |