Castor3D 0.16.0
Multiplatform 3D engine
castor3d::RenderedObject Member List

This is the complete list of members for castor3d::RenderedObject, including all inherited members.

fillEntry(uint32_t nodeId, Pass const &pass, SceneNode const &sceneNode, uint32_t meshletCount, ModelBufferConfiguration &modelData)castor3d::RenderedObject
fillEntryOffsets(uint32_t nodeId, VkDeviceSize vertexOffset, VkDeviceSize indexOffset, VkDeviceSize meshletOffset)castor3d::RenderedObject
isCullable() const noexceptcastor3d::RenderedObjectinline
isShadowCaster() const noexceptcastor3d::RenderedObjectinline
isShadowReceiver() const noexceptcastor3d::RenderedObjectinline
isVisible() const noexceptcastor3d::RenderedObjectinline
setCullable(bool value) noexceptcastor3d::RenderedObjectinline
setShadowCaster(bool value) noexceptcastor3d::RenderedObjectinline
setShadowReceiver(bool value) noexceptcastor3d::RenderedObjectinline
setVisible(bool value) noexceptcastor3d::RenderedObjectinline