Castor3D 0.16.0
Multiplatform 3D engine
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Objects ID data. More...
#include <UbosModule.hpp>
Public Attributes | |
uint32_t | nodeId {} |
uint32_t | morphingId {} |
uint32_t | skinningId {} |
uint32_t | pad {} |
Objects ID data.
uint32_t castor3d::ObjectIdsConfiguration::morphingId {} |
uint32_t castor3d::ObjectIdsConfiguration::nodeId {} |
uint32_t castor3d::ObjectIdsConfiguration::pad {} |
uint32_t castor3d::ObjectIdsConfiguration::skinningId {} |