Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
shader
PositionT
Public Member Functions
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castor3d::shader::PositionT< PosTypeT, FlagT > Struct Template Reference
#include <GlslBaseIO.hpp>
Inheritance diagram for castor3d::shader::PositionT< PosTypeT, FlagT >:
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Collaboration diagram for castor3d::shader::PositionT< PosTypeT, FlagT >:
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Public Member Functions
PositionT
(sdw::ShaderWriter &writer, sdw::expr::ExprPtr expr, bool enabled)
auto
position
() const
Constructor & Destructor Documentation
◆
PositionT()
template<typename PosTypeT , sdw::var::Flag FlagT>
castor3d::shader::PositionT
< PosTypeT, FlagT >::PositionT
(
sdw::ShaderWriter &
writer
,
sdw::expr::ExprPtr
expr
,
bool
enabled
)
inline
Member Function Documentation
◆
position()
template<typename PosTypeT , sdw::var::Flag FlagT>
auto
castor3d::shader::PositionT
< PosTypeT, FlagT >::position
(
)
const
inline
The documentation for this struct was generated from the following file:
Castor3D/Shader/Shaders/
GlslBaseIO.hpp
Generated by
1.10.0