Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::LayeredLpvGridConfigUbo, including all inherited members.
addDescriptorWrite(ashes::WriteDescriptorSetArray &descriptorWrites, uint32_t &dstBinding, uint32_t dstArrayElement=0u) const | castor3d::LayeredLpvGridConfigUbo | inline |
Configuration typedef | castor3d::LayeredLpvGridConfigUbo | |
cpuUpdate(castor::Array< castor::Grid const *, LpvMaxCascadesCount > const &grids, float indirectAttenuation) | castor3d::LayeredLpvGridConfigUbo | |
createPassBinding(crg::FramePass &pass, uint32_t dstBinding) const | castor3d::LayeredLpvGridConfigUbo | inline |
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const | castor3d::LayeredLpvGridConfigUbo | inline |
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) const | castor3d::LayeredLpvGridConfigUbo | inline |
getUbo() const | castor3d::LayeredLpvGridConfigUbo | inline |
LayeredLpvGridConfigUbo(LayeredLpvGridConfigUbo const &rhs)=delete | castor3d::LayeredLpvGridConfigUbo | |
LayeredLpvGridConfigUbo(LayeredLpvGridConfigUbo &&rhs) noexcept=default | castor3d::LayeredLpvGridConfigUbo | |
LayeredLpvGridConfigUbo(RenderDevice const &device) | castor3d::LayeredLpvGridConfigUbo | explicit |
operator=(LayeredLpvGridConfigUbo const &rhs)=delete | castor3d::LayeredLpvGridConfigUbo | |
operator=(LayeredLpvGridConfigUbo &&rhs) noexcept=delete | castor3d::LayeredLpvGridConfigUbo | |
~LayeredLpvGridConfigUbo() noexcept | castor3d::LayeredLpvGridConfigUbo |