Castor3D 0.16.0
Multiplatform 3D engine
Public Types | Public Member Functions | List of all members
castor3d::LayeredLpvGridConfigUbo Class Reference

#include <LayeredLpvGridConfigUbo.hpp>

Public Types

using Configuration = LayeredLpvGridConfigUboConfiguration
 

Public Member Functions

C3D_API LayeredLpvGridConfigUbo (LayeredLpvGridConfigUbo const &rhs)=delete
 
C3D_API LayeredLpvGridConfigUbooperator= (LayeredLpvGridConfigUbo const &rhs)=delete
 
C3D_API LayeredLpvGridConfigUbo (LayeredLpvGridConfigUbo &&rhs) noexcept=default
 
C3D_API LayeredLpvGridConfigUbooperator= (LayeredLpvGridConfigUbo &&rhs) noexcept=delete
 
C3D_API LayeredLpvGridConfigUbo (RenderDevice const &device)
 
C3D_API ~LayeredLpvGridConfigUbo () noexcept
 
C3D_API void cpuUpdate (castor::Array< castor::Grid const *, LpvMaxCascadesCount > const &grids, float indirectAttenuation)
 
void createPassBinding (crg::FramePass &pass, uint32_t dstBinding) const
 
void createSizedBinding (ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const
 
ashes::WriteDescriptorSet getDescriptorWrite (uint32_t dstBinding, uint32_t dstArrayElement=0u) const
 
void addDescriptorWrite (ashes::WriteDescriptorSetArray &descriptorWrites, uint32_t &dstBinding, uint32_t dstArrayElement=0u) const
 
UniformBufferOffsetT< Configuration > const & getUbo () const
 

Member Typedef Documentation

◆ Configuration

Constructor & Destructor Documentation

◆ LayeredLpvGridConfigUbo() [1/3]

C3D_API castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridConfigUbo ( LayeredLpvGridConfigUbo const & rhs)
delete

◆ LayeredLpvGridConfigUbo() [2/3]

C3D_API castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridConfigUbo ( LayeredLpvGridConfigUbo && rhs)
defaultnoexcept

◆ LayeredLpvGridConfigUbo() [3/3]

C3D_API castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridConfigUbo ( RenderDevice const & device)
explicit

◆ ~LayeredLpvGridConfigUbo()

C3D_API castor3d::LayeredLpvGridConfigUbo::~LayeredLpvGridConfigUbo ( )
noexcept

Member Function Documentation

◆ addDescriptorWrite()

void castor3d::LayeredLpvGridConfigUbo::addDescriptorWrite ( ashes::WriteDescriptorSetArray & descriptorWrites,
uint32_t & dstBinding,
uint32_t dstArrayElement = 0u ) const
inline

References getDescriptorWrite().

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◆ cpuUpdate()

C3D_API void castor3d::LayeredLpvGridConfigUbo::cpuUpdate ( castor::Array< castor::Grid const *, LpvMaxCascadesCount > const & grids,
float indirectAttenuation )

◆ createPassBinding()

void castor3d::LayeredLpvGridConfigUbo::createPassBinding ( crg::FramePass & pass,
uint32_t dstBinding ) const
inline

References castor3d::UniformBufferOffsetT< DataT >::createPassBinding().

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◆ createSizedBinding()

void castor3d::LayeredLpvGridConfigUbo::createSizedBinding ( ashes::DescriptorSet & descriptorSet,
VkDescriptorSetLayoutBinding const & layoutBinding ) const
inline

References castor3d::UniformBufferOffsetT< DataT >::createSizedBinding().

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◆ getDescriptorWrite()

ashes::WriteDescriptorSet castor3d::LayeredLpvGridConfigUbo::getDescriptorWrite ( uint32_t dstBinding,
uint32_t dstArrayElement = 0u ) const
inline

References castor3d::UniformBufferOffsetT< DataT >::getDescriptorWrite().

Referenced by addDescriptorWrite().

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◆ getUbo()

UniformBufferOffsetT< Configuration > const & castor3d::LayeredLpvGridConfigUbo::getUbo ( ) const
inline

◆ operator=() [1/2]

C3D_API LayeredLpvGridConfigUbo & castor3d::LayeredLpvGridConfigUbo::operator= ( LayeredLpvGridConfigUbo && rhs)
deletenoexcept

◆ operator=() [2/2]

C3D_API LayeredLpvGridConfigUbo & castor3d::LayeredLpvGridConfigUbo::operator= ( LayeredLpvGridConfigUbo const & rhs)
delete

The documentation for this class was generated from the following file: