Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | List of all members
castor3d::shader::TextureTransformData Struct Reference

#include <GlslTextureTransform.hpp>

Inheritance diagram for castor3d::shader::TextureTransformData:
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Collaboration diagram for castor3d::shader::TextureTransformData:
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Public Member Functions

 TextureTransformData (sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled)
 
auto translate () const
 
auto rotateU () const
 
auto rotateV () const
 
auto scale () const
 
auto tileSet () const
 

Constructor & Destructor Documentation

◆ TextureTransformData()

castor3d::shader::TextureTransformData::TextureTransformData ( sdw::ShaderWriter & writer,
ast::expr::ExprPtr expr,
bool enabled )
inline

Member Function Documentation

◆ rotateU()

auto castor3d::shader::TextureTransformData::rotateU ( ) const
inline

◆ rotateV()

auto castor3d::shader::TextureTransformData::rotateV ( ) const
inline

◆ scale()

auto castor3d::shader::TextureTransformData::scale ( ) const
inline

◆ tileSet()

auto castor3d::shader::TextureTransformData::tileSet ( ) const
inline

◆ translate()

auto castor3d::shader::TextureTransformData::translate ( ) const
inline

The documentation for this struct was generated from the following file: