Castor3D 0.16.0
Multiplatform 3D engine
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#include <ObjectBufferPool.hpp>
Public Member Functions | |
ModelBuffers (castor::Array< GpuPackedBaseBufferUPtr, size_t(SubmeshData::eCount) > bufs={}) | |
Public Attributes | |
castor::Array< GpuPackedBaseBufferUPtr, size_t(SubmeshData::eCount) > | buffers |
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inlineexplicit |
castor::Array< GpuPackedBaseBufferUPtr, size_t( SubmeshData::eCount ) > castor3d::ObjectBufferPool::ModelBuffers::buffers |