#include <GlslFont.hpp>
◆ FontGlyph()
castor3d::shader::FontGlyph::FontGlyph |
( |
sdw::ShaderWriter & | writer, |
|
|
sdw::expr::ExprPtr | expr, |
|
|
bool | enabled ) |
|
inline |
◆ advance()
auto castor3d::shader::FontGlyph::advance |
( |
| ) |
const |
|
inline |
◆ bearing()
auto castor3d::shader::FontGlyph::bearing |
( |
| ) |
const |
|
inline |
◆ position()
auto castor3d::shader::FontGlyph::position |
( |
| ) |
const |
|
inline |
◆ size()
auto castor3d::shader::FontGlyph::size |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: