Castor3D 0.16.0
Multiplatform 3D engine
|
#include <OverlayRenderer.hpp>
Public Member Functions | |
FontTextureDescriptorConnection ()=default | |
Public Attributes | |
ashes::DescriptorSetPtr | descriptorSet {} |
FontTexture::OnChanged::connection | connection {} |
|
default |
FontTexture::OnChanged::connection castor3d::OverlayRenderer::FontTextureDescriptorConnection::connection {} |
ashes::DescriptorSetPtr castor3d::OverlayRenderer::FontTextureDescriptorConnection::descriptorSet {} |