Castor3D 0.16.0
Multiplatform 3D engine
|
#include <PipelinesNodes.hpp>
Public Member Functions | |
PipelineNodes (PipelineAndID pipeline, bool isFrontCulled) | |
Public Attributes | |
PipelineAndID | pipeline {} |
bool | isFrontCulled {} |
NodesView | nodes {} |
|
inline |
bool castor3d::PipelinesNodesT< NodeT >::PipelineNodes::isFrontCulled {} |
NodesView castor3d::PipelinesNodesT< NodeT >::PipelineNodes::nodes {} |
PipelineAndID castor3d::PipelinesNodesT< NodeT >::PipelineNodes::pipeline {} |