| BinaryParserBase()=default | castor3d::BinaryParserBase< BoneNode > | |
| BinaryParserBase(BinaryParserBase const &)=default | castor3d::BinaryParserBase< BoneNode > | |
| BinaryParserBase(BinaryParserBase &&) noexcept=default | castor3d::BinaryParserBase< BoneNode > | |
| checkError(bool result, castor::String const &text) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| createBinaryParser() | castor3d::BinaryParserBase< BoneNode > | inline |
| doGetSubChunk(BinaryChunk &chunk) | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doIsLittleEndian() const noexcept | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseChunk(T *values, size_t count, BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseChunk(T(&values)[Count], BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseChunk(castor::Array< T, Count > &values, BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseChunk(castor::Vector< T > &values, BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseChunk(T &value, BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| doParseHeader(BinaryChunk &chunk) const | castor3d::BinaryParserBase< BoneNode > | inlineprotected |
| m_chunk | castor3d::BinaryParserBase< BoneNode > | protected |
| m_fileVersion | castor3d::BinaryParserBase< BoneNode > | mutableprotected |
| Name | castor3d::BinaryParserBase< BoneNode > | protectedstatic |
| operator=(BinaryParserBase const &)=default | castor3d::BinaryParserBase< BoneNode > | |
| operator=(BinaryParserBase &&) noexcept=default | castor3d::BinaryParserBase< BoneNode > | |
| parentName | castor3d::BinaryParser< BoneNode > | |
| parse(BoneNode &obj, castor::BinaryFile &file) | castor3d::BinaryParserBase< BoneNode > | inline |
| parse(BoneNode &obj, BinaryChunk &chunk) | castor3d::BinaryParserBase< BoneNode > | inline |
| ~BinaryParserBase() noexcept=default | castor3d::BinaryParserBase< BoneNode > | virtual |