![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::ShadowMapUbo, including all inherited members.
| addDescriptorWrite(ashes::WriteDescriptorSetArray &descriptorWrites, uint32_t &dstBinding, uint32_t dstArrayElement=0u) const | castor3d::ShadowMapUbo | inline |
| Configuration typedef | castor3d::ShadowMapUbo | |
| createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const | castor3d::ShadowMapUbo | inline |
| getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) const | castor3d::ShadowMapUbo | inline |
| getUbo() const | castor3d::ShadowMapUbo | inline |
| operator=(ShadowMapUbo const &rhs)=delete | castor3d::ShadowMapUbo | |
| operator=(ShadowMapUbo &&rhs) noexcept=delete | castor3d::ShadowMapUbo | |
| ShadowMapUbo(RenderDevice const &device) | castor3d::ShadowMapUbo | explicit |
| ShadowMapUbo(ShadowMapUbo const &rhs)=delete | castor3d::ShadowMapUbo | |
| ShadowMapUbo(ShadowMapUbo &&rhs) noexcept=default | castor3d::ShadowMapUbo | |
| update(Light const &light, uint32_t index) | castor3d::ShadowMapUbo | |
| ~ShadowMapUbo() noexcept | castor3d::ShadowMapUbo |