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Castor3D 0.12.0
Multiplatform 3D engine
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#include <PanelOverlay.hpp>
Public Member Functions | |
C3D_API | PanelOverlay () |
Constructor. More... | |
C3D_API void | accept (OverlayVisitor &visitor) const override |
Draws the overlay. More... | |
OverlayCategory::VertexArray const & | getPanelVertex () const |
Retrieves the panel vertex buffer. More... | |
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CU_DeclareVector (Vertex, Vertex) | |
C3D_API | OverlayCategory (OverlayType type) |
Constructor. More... | |
virtual C3D_API | ~OverlayCategory () |
Destructor. More... | |
C3D_API void | update (OverlayRenderer const &renderer) |
Updates the overlay position, size... More... | |
virtual C3D_API void | accept (OverlayVisitor &renderer) const =0 |
Draws the overlay. More... | |
virtual C3D_API void | setMaterial (MaterialRPtr material) |
Sets the material. More... | |
C3D_API castor::String const & | getOverlayName () const |
Retrieves the overlay name. More... | |
C3D_API castor::Position | getAbsolutePosition (castor::Size const &size) const |
Retrieves the absolute overlay position, in pixels. More... | |
C3D_API castor::Size | getAbsoluteSize (castor::Size const &size) const |
Retrieves the absolute overlay size, in pixels. More... | |
C3D_API castor::Point2f | getRenderRatio (castor::Size const &size) const |
C3D_API castor::Point2d | getAbsolutePosition () const |
Retrieves the absolute overlay position. More... | |
C3D_API castor::Point2d | getAbsoluteSize () const |
Retrieves the absolute overlay size. More... | |
C3D_API bool | isSizeChanged () const |
C3D_API bool | isPositionChanged () const |
virtual C3D_API bool | isChanged () const |
void | setPosition (castor::Point2d const &position) |
Sets the overlay position. More... | |
void | setSize (castor::Point2d const &size) |
Sets the overlay size. More... | |
castor::Point2d const & | getSize () const |
Retrieves the overlay size. More... | |
castor::Point2d const & | getPosition () const |
Retrieves the overlay position. More... | |
castor::Size const & | getPixelSize () const |
Retrieves the overlay size. More... | |
castor::Position const & | getPixelPosition () const |
Retrieves the overlay position. More... | |
castor::Point2d & | getSize () |
Retrieves the overlay size. More... | |
castor::Point2d & | getPosition () |
Retrieves the overlay position. More... | |
castor::Size & | getPixelSize () |
Retrieves the overlay size. More... | |
castor::Position & | getPixelPosition () |
Retrieves the overlay position. More... | |
OverlayType | getType () const |
Retrieves the overlay type. More... | |
bool | isVisible () const |
Retrieves the visibility status. More... | |
MaterialRPtr | getMaterial () const |
Retrieves the material. More... | |
int | getIndex () const |
Retrieves the index. More... | |
int | getLevel () const |
Retrieves the level. More... | |
Overlay const & | getOverlay () const |
Retrieves the overlay. More... | |
Overlay & | getOverlay () |
Retrieves the overlay. More... | |
void | setOverlay (Overlay *value) |
Sets the overlay. More... | |
void | setVisible (bool value) |
Sets the visibility status. More... | |
void | setPixelPosition (castor::Position const &value) |
Sets the overlay position. More... | |
void | setPixelSize (castor::Size const &value) |
Sets the overlay size. More... | |
void | setOrder (int index, int level) |
Sets the overlay order. More... | |
void | setUV (castor::Point4d const &value) |
Sets the overlay UV. More... | |
castor::Point4d const & | getUV () const |
Retrieves the overlay UV. More... | |
Static Public Member Functions | |
static C3D_API OverlayCategorySPtr | create () |
Creation function, used by the factory. More... | |
Protected Member Functions | |
C3D_API void | doUpdateBuffer (castor::Size const &size) override |
Updates the vertex buffer. More... | |
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castor::Point2d | doGetTotalSize (OverlayRenderer const &renderer) const |
virtual void | doUpdatePosition (OverlayRenderer const &renderer) |
Updates the overlay position, taking care of wanted pixel position. More... | |
virtual void | doUpdateSize (OverlayRenderer const &renderer) |
Updates the overlay size, taking care of wanted pixel size. More... | |
virtual void | doUpdate (OverlayRenderer const &renderer) |
Updates the overlay position, size... More... | |
virtual void | doUpdateBuffer (castor::Size const &size)=0 |
Updates the vertex buffer. More... | |
Protected Attributes | |
VertexArray | m_arrayVtx |
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Overlay * | m_pOverlay { nullptr } |
castor::Point2d | m_position |
castor::Point2d | m_ptSize |
castor::Position | m_pxPosition |
castor::Size | m_size |
castor::Size | m_computeSize |
bool | m_visible { true } |
MaterialRPtr | m_pMaterial |
int | m_index { 0 } |
int | m_level { 0 } |
castor::String | m_strMatName |
OverlayType | m_type |
bool | m_sizeChanged { true } |
bool | m_positionChanged { true } |
castor::Point4d | m_uv { 0.0, 0.0, 1.0, 1.0 } |
C3D_API castor3d::PanelOverlay::PanelOverlay | ( | ) |
Constructor.
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overridevirtual |
Draws the overlay.
Implements castor3d::OverlayCategory.
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static |
Creation function, used by the factory.
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overrideprotectedvirtual |
Updates the vertex buffer.
[in] | size | The render target size. |
Implements castor3d::OverlayCategory.
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inline |
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protected |
The vertex buffer data.
Referenced by getPanelVertex().