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Castor3D 0.12.0
Multiplatform 3D engine
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#include <RenderModule.hpp>

Public Attributes | |
| std::reference_wrapper< ShadowMap > | shadowMap |
| LightIdArray | ids |
| LightIdArray castor3d::ShadowMapLightIds::ids |
| std::reference_wrapper< ShadowMap > castor3d::ShadowMapLightIds::shadowMap |