#include <MeshAnimationSubmesh.hpp>
◆ MeshAnimationSubmesh() [1/3]
Constructor.
- Parameters
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[in] | animation | The parent animation. |
[in] | submesh | The submesh. |
◆ MeshAnimationSubmesh() [2/3]
◆ MeshAnimationSubmesh() [3/3]
◆ getComponent() [1/2]
◆ getComponent() [2/2]
MorphComponent const & castor3d::MeshAnimationSubmesh::getComponent |
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const |
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inline |
◆ getSubmesh() [1/2]
Submesh & castor3d::MeshAnimationSubmesh::getSubmesh |
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inline |
◆ getSubmesh() [2/2]
Submesh const & castor3d::MeshAnimationSubmesh::getSubmesh |
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const |
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inline |
◆ operator=() [1/2]
Move assignment operator.
◆ operator=() [2/2]
Copy assignment operator.
◆ MeshAnimationInstanceSubmesh
◆ m_component
MorphComponentSPtr castor3d::MeshAnimationSubmesh::m_component |
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protected |
◆ m_length
castor::Milliseconds castor3d::MeshAnimationSubmesh::m_length { 0 } |
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protected |
◆ m_submesh
Submesh& castor3d::MeshAnimationSubmesh::m_submesh |
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protected |
The documentation for this class was generated from the following file: