#include <ParticleUpdater.hpp>
◆ ParticleUpdater()
◆ ~ParticleUpdater()
virtual C3D_API castor3d::ParticleUpdater::~ParticleUpdater |
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virtualdefault |
◆ update()
virtual C3D_API void castor3d::ParticleUpdater::update |
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castor::Milliseconds const & |
time, |
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Particle & |
particle |
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Updates a particle.
- Parameters
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[in] | time | The time elapsed since last update. |
[in] | particle | The particle. |
◆ m_emitters
ParticleEmitterArray& castor3d::ParticleUpdater::m_emitters |
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protected |
◆ m_inputs
◆ m_system
The documentation for this class was generated from the following file: