#include <TextScene.hpp>
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| | Options (Path prootFolder={}, Path pmaterialsFile={}, Path pmeshesFile={}, Path pnodesFile={}, Path pobjectsFile={}, Path plightsFile={}, String psubfolder={}, float pscale=1.0f) |
| |
◆ Options()
| castor::TextWriter< castor3d::Scene >::Options::Options |
( |
Path |
prootFolder = {}, |
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|
Path |
pmaterialsFile = {}, |
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|
Path |
pmeshesFile = {}, |
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|
Path |
pnodesFile = {}, |
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|
Path |
pobjectsFile = {}, |
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|
Path |
plightsFile = {}, |
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|
String |
psubfolder = {}, |
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|
float |
pscale = 1.0f |
|
) |
| |
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inline |
◆ lightsFile
◆ materialsFile
◆ meshesFile
◆ nodesFile
◆ objectsFile
◆ rootFolder
◆ scale
◆ subfolder
The documentation for this struct was generated from the following file: