Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | List of all members
castor3d::shader::TextureAnimations Class Reference

#include <GlslTextureAnimation.hpp>

Public Member Functions

C3D_API TextureAnimations (sdw::ShaderWriter &writer)
 
C3D_API TextureAnimations (sdw::ShaderWriter &writer, uint32_t binding, uint32_t set, bool enable=true)
 
C3D_API void declare (uint32_t binding, uint32_t set)
 
C3D_API TextureAnimData getTextureAnimation (sdw::UInt const &index) const
 

Constructor & Destructor Documentation

◆ TextureAnimations() [1/2]

C3D_API castor3d::shader::TextureAnimations::TextureAnimations ( sdw::ShaderWriter &  writer)
explicit

◆ TextureAnimations() [2/2]

C3D_API castor3d::shader::TextureAnimations::TextureAnimations ( sdw::ShaderWriter &  writer,
uint32_t  binding,
uint32_t  set,
bool  enable = true 
)
explicit

Member Function Documentation

◆ declare()

C3D_API void castor3d::shader::TextureAnimations::declare ( uint32_t  binding,
uint32_t  set 
)

◆ getTextureAnimation()

C3D_API TextureAnimData castor3d::shader::TextureAnimations::getTextureAnimation ( sdw::UInt const &  index) const

The documentation for this class was generated from the following file: