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Castor3D 0.12.0
Multiplatform 3D engine
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#include <RenderLoop.hpp>

Public Attributes | |
| CommandsSemaphore | commands |
| ashes::FencePtr | fence |
| bool | used { true } |
| uint32_t | waitCount { 1u } |
| CommandsSemaphore castor3d::RenderLoop::UploadResources::commands |
The command buffer and semaphore used for UBO uploads.
| ashes::FencePtr castor3d::RenderLoop::UploadResources::fence |
The fence and semaphore used for UBO uploads.
| bool castor3d::RenderLoop::UploadResources::used { true } |
Tells if the smaphore has been used in previous frame.
| uint32_t castor3d::RenderLoop::UploadResources::waitCount { 1u } |