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Castor3D 0.12.0
Multiplatform 3D engine
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#include <RenderLoop.hpp>
Public Attributes | |
CommandsSemaphore | commands |
ashes::FencePtr | fence |
bool | used { true } |
uint32_t | waitCount { 1u } |
CommandsSemaphore castor3d::RenderLoop::UploadResources::commands |
The command buffer and semaphore used for UBO uploads.
ashes::FencePtr castor3d::RenderLoop::UploadResources::fence |
The fence and semaphore used for UBO uploads.
bool castor3d::RenderLoop::UploadResources::used { true } |
Tells if the smaphore has been used in previous frame.
uint32_t castor3d::RenderLoop::UploadResources::waitCount { 1u } |