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Castor3D
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Render technique manager. More...
Inheritance diagram for Castor3D::RenderTechniqueManager:
Collaboration diagram for Castor3D::RenderTechniqueManager:Public Member Functions | |
| C3D_API | RenderTechniqueManager (Engine &p_engine) |
| Constructor. More... | |
| virtual C3D_API | ~RenderTechniqueManager () |
| Destructor. More... | |
| C3D_API void | Update () |
| Updates all techniques. More... | |
| C3D_API RenderTechniqueSPtr | Create (Castor::String const &p_name, RenderTarget &p_renderTarget, RenderSystem *p_renderSystem, Parameters const &p_params) |
| Creates a RenderTechnique. More... | |
| TechniqueFactory const & | GetTechniqueFactory () const |
| Retrieves the RenderTechnique factory. More... | |
| TechniqueFactory & | GetTechniqueFactory () |
| Retrieves the RenderTechnique factory. More... | |
Additional Inherited Members | |
Protected Types inherited from Castor3D::Manager< Castor::String, RenderTechnique, Engine, ResourceManagerEngineGetter > | |
| typedef Castor::Collection< RenderTechnique, Castor::String > | Collection |
Protected Member Functions inherited from Castor3D::ResourceManager< Castor::String, RenderTechnique > | |
| ResourceManager (Engine &p_owner) | |
| Constructor. More... | |
| ~ResourceManager () | |
| Destructor. More... | |
Protected Member Functions inherited from Castor3D::Manager< Castor::String, RenderTechnique, Engine, ResourceManagerEngineGetter > | |
| Manager (Engine &p_owner) | |
| Constructor. More... | |
| ~Manager () | |
| Destructor. More... | |
| void | Cleanup () |
| Sets all the elements to be cleaned up. More... | |
| void | Clear () |
| Flushes the collection. More... | |
| bool | IsEmpty () |
| void | Insert (Castor::String const &p_name, std::shared_ptr< RenderTechnique > p_element) |
| Removes an object, given a name. More... | |
| void | Remove (Castor::String const &p_name) |
| Removes an object, given a name. More... | |
| void | SetRenderSystem (RenderSystem *p_renderSystem) |
| RenderSystem * | SetRenderSystem () const |
| Engine * | GetEngine () const |
| Castor::String const & | GetObjectTypeName () const |
| bool | Has (Castor::String const &p_name) const |
| std::shared_ptr< RenderTechnique > | Find (Castor::String const &p_name) const |
| Looks for an element with given name. More... | |
| void | lock () const |
| Locks the collection mutex. More... | |
| void | unlock () const |
| Unlocks the collection mutex. More... | |
| Collection::TObjPtrMapIt | begin () |
| Returns an iterator to the first element of the collection. More... | |
| Collection::TObjPtrMapConstIt | begin () const |
| Returns an constant iterator to the first element of the collection. More... | |
| Collection::TObjPtrMapIt | end () |
| Returns an iterator to the after last element of the collection. More... | |
| Collection::TObjPtrMapConstIt | end () const |
| Returns an constant iterator to the after last element of the collection. More... | |
| std::shared_ptr< RenderTechnique > | Create (Castor::String const &p_name, Parameters &&... p_params) |
| Creates an object. More... | |
Protected Attributes inherited from Castor3D::Manager< Castor::String, RenderTechnique, Engine, ResourceManagerEngineGetter > | |
| RenderSystem * | m_renderSystem |
| The RenderSystem. More... | |
| Collection | m_elements |
| The elements collection. More... | |
Render technique manager.
| C3D_API Castor3D::RenderTechniqueManager::RenderTechniqueManager | ( | Engine & | p_engine | ) |
Constructor.
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virtual |
Destructor.
| C3D_API RenderTechniqueSPtr Castor3D::RenderTechniqueManager::Create | ( | Castor::String const & | p_name, |
| RenderTarget & | p_renderTarget, | ||
| RenderSystem * | p_renderSystem, | ||
| Parameters const & | p_params | ||
| ) |
Creates a RenderTechnique.
| [in] | p_name | The technique name. |
| [in] | p_renderTarget | The technique render target. |
| [in] | p_renderSystem | The render system. |
| [in] | p_params | The technique parameters. |
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inline |
Retrieves the RenderTechnique factory.
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inline |
Retrieves the RenderTechnique factory.
| C3D_API void Castor3D::RenderTechniqueManager::Update | ( | ) |
Updates all techniques.
1.8.15