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C3D_API | CameraManager (Scene &p_owner, SceneNodeSPtr p_rootNode, SceneNodeSPtr p_rootCameraNode, SceneNodeSPtr p_rootObjectNode) |
| Constructor. More...
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C3D_API | ~CameraManager () |
| Destructor. More...
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C3D_API void | BindCamera (FrameVariableBuffer &p_sceneBuffer) |
| Bind the camera. More...
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Engine * | GetEngine () const |
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void | Cleanup () |
| Sets all the elements to be cleaned up. More...
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void | Remove (Castor::String const &p_name) |
| Removes an object, given a name. More...
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void | MergeInto (ObjectManager< Castor::String, Camera > &p_destination) |
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std::shared_ptr< Camera > | Create (Castor::String const &p_name, SceneNodeSPtr p_parent=nullptr, Parameters &&... p_params) |
| Creates an object. More...
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uint32_t | GetObjectCount () const |
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void | Cleanup () |
| Sets all the elements to be cleaned up. More...
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void | Clear () |
| Flushes the collection. More...
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bool | IsEmpty () |
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void | Insert (Castor::String const &p_name, std::shared_ptr< Camera > p_element) |
| Removes an object, given a name. More...
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void | Remove (Castor::String const &p_name) |
| Removes an object, given a name. More...
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void | SetRenderSystem (RenderSystem *p_renderSystem) |
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RenderSystem * | SetRenderSystem () const |
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Engine * | GetEngine () const |
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Castor::String const & | GetObjectTypeName () const |
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bool | Has (Castor::String const &p_name) const |
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std::shared_ptr< Camera > | Find (Castor::String const &p_name) const |
| Looks for an element with given name. More...
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void | lock () const |
| Locks the collection mutex. More...
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void | unlock () const |
| Unlocks the collection mutex. More...
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Collection::TObjPtrMapIt | begin () |
| Returns an iterator to the first element of the collection. More...
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Collection::TObjPtrMapConstIt | begin () const |
| Returns an constant iterator to the first element of the collection. More...
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Collection::TObjPtrMapIt | end () |
| Returns an iterator to the after last element of the collection. More...
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Collection::TObjPtrMapConstIt | end () const |
| Returns an constant iterator to the after last element of the collection. More...
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std::shared_ptr< Camera > | Create (Castor::String const &p_name, Parameters &&... p_params) |
| Creates an object. More...
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