Castor3D 0.16.0
Multiplatform 3D engine
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#include <Overlay.hpp>
Classes | |
struct | OverlayPtr |
Public Attributes | |
SceneContext * | scene {} |
RootContext * | root {} |
OverlayPtr | overlay |
castor::Vector< OverlayPtr > | parentOverlays {} |
OverlayPtr castor3d::OverlayContext::overlay |
castor::Vector< OverlayPtr > castor3d::OverlayContext::parentOverlays {} |
RootContext* castor3d::OverlayContext::root {} |
SceneContext* castor3d::OverlayContext::scene {} |