![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
Namespaces | |
namespace | castor3d |
Functions | |
C3D_API crg::FramePass const & | castor3d::createComputeLightsAABBPass (crg::FramePassGroup &graph, crg::FramePass const *previousPass, RenderDevice const &device, CameraUbo const &mainCameraUbo, CameraUbo const &clustersCameraUbo, FrustumClusters const &clusters) |
C3D_API void | castor3d::createDisplayLightsAABBProgram (RenderDevice const &device, FrustumClusters const &clusters, CameraUbo const &mainCameraUbo, CameraUbo const &clustersCameraUbo, ashes::PipelineShaderStageCreateInfoArray &program, ashes::VkDescriptorSetLayoutBindingArray &bindings, ashes::WriteDescriptorSetArray &writes) |