| cleanup(RenderDevice const &device) | castor3d::FontTexture | |
| convert(castor::U32String const &text) const | castor3d::FontTexture | |
| CU_DeclareMap(char32_t, castor::Position, GlyphPosition) | castor3d::FontTexture | |
| doCleanup() | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| doGetBack() | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| doGetFront() | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| doInitialise(RenderDevice const &device, QueueData const &queueData) | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| doRefresh(bool clean, bool front) | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| DoubleBufferedResourceT(Engine &parent, ResourcePtrT back, ResourcePtrT front) | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inlineprotected |
| FontTexture(Engine &engine, castor::FontResPtr font) | castor3d::FontTexture | |
| getBack() const | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inline |
| getFont() const | castor3d::FontTexture | inline |
| getFontName() const | castor3d::FontTexture | |
| getFontUbo() const | castor3d::FontTexture | inline |
| getFront() const | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inline |
| getGlyphPosition(char32_t glyphChar) const | castor3d::FontTexture | |
| getOwner() const noexcept | castor::OwnedBy< Engine > | inline |
| getResource() const | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inline |
| getSampler() const | castor3d::FontTexture | inline |
| getTexture() const | castor3d::FontTexture | inline |
| initialise(RenderDevice const &device, QueueData const &queueData) | castor3d::FontTexture | |
| m_back | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | protected |
| m_front | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | protected |
| OnChanged typedef | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | |
| OnChangedFunction typedef | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | |
| onResourceChanged | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | |
| OwnedBy(Engine &owner) noexcept | castor::OwnedBy< Engine > | inlineexplicitprotected |
| ResourcePtrT typedef | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | |
| setId(uint32_t v) | castor3d::FontTexture | inline |
| setOwner(Engine &owner) noexcept | castor::OwnedBy< Engine > | inline |
| update(bool clean) | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | inline |
| upload(UploadData &uploader) | castor3d::FontTexture | |
| ~DoubleBufferedResourceT() noexcept=default | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > | protectedvirtual |