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Castor3D 0.17.0
Multiplatform 3D engine
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Class used to have an object owned by another one. More...
#include <OwnedBy.hpp>

Public Member Functions | |
| Owner * | getOwner () const noexcept |
| void | setOwner (Owner &owner) noexcept |
Protected Member Functions | |
| OwnedBy (Owner &owner) noexcept | |
| Constructor. | |
Class used to have an object owned by another one.
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inlineexplicitprotectednoexcept |
Constructor.
| [in] | owner | The owner object. |
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inlinenoexcept |
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inlinenoexcept |
| [in] | owner | The owner object. |