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Castor3D 0.17.0
Multiplatform 3D engine
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Class used to have an object owned by another one. More...
#include <OwnedBy.hpp>
Public Member Functions | |
Owner * | getOwner () const noexcept |
void | setOwner (Owner &owner) noexcept |
Protected Member Functions | |
OwnedBy (Owner &owner) noexcept | |
Constructor. | |
Class used to have an object owned by another one.
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inlineexplicitprotectednoexcept |
Constructor.
[in] | owner | The owner object. |
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inlinenoexcept |
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inlinenoexcept |
[in] | owner | The owner object. |