Castor3D 0.16.0
Multiplatform 3D engine
castor3d::GlossinessMapComponent::MaterialShader Member List

This is the complete list of members for castor3d::GlossinessMapComponent::MaterialShader, including all inherited members.

fillMaterialType(sdw::type::BaseStruct &type, sdw::expr::ExprList &inits) const overridecastor3d::shader::PassMapMaterialShadervirtual
getMaterialChunk() constcastor3d::shader::PassMaterialShaderinline
MaterialShader()castor3d::GlossinessMapComponent::MaterialShaderinline
operator=(PassShader const &)=deletecastor3d::shader::PassShader
operator=(PassShader &&)=defaultcastor3d::shader::PassShader
PassMapMaterialShader(castor::String const &mapMemberName)castor3d::shader::PassMapMaterialShaderinlineexplicit
PassMaterialShader(VkDeviceSize dataSize)castor3d::shader::PassMaterialShaderinlineexplicit
PassShader()=defaultcastor3d::shader::PassShader
PassShader(PassShader const &)=deletecastor3d::shader::PassShader
PassShader(PassShader &&)=defaultcastor3d::shader::PassShader
~PassShader()=defaultcastor3d::shader::PassShadervirtual