Castor3D 0.16.0
Multiplatform 3D engine
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#include <PassComponent.hpp>
Public Member Functions | |
PassShader ()=default | |
PassShader (PassShader const &)=delete | |
PassShader & | operator= (PassShader const &)=delete |
C3D_API | PassShader (PassShader &&)=default |
C3D_API PassShader & | operator= (PassShader &&)=default |
virtual C3D_API | ~PassShader ()=default |
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default |
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delete |
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default |
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virtualdefault |
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default |
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delete |