Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::ShaderBufferTypes::Data2T< DataT > Struct Template Reference

#include <ShaderBuffersModule.hpp>

Public Member Functions

Data2Toperator= (DataT rhs)
 
Data2Toperator= (castor::Point2< DataT > const &rhs)
 

Public Attributes

DataT x {}
 
DataT y {}
 

Member Function Documentation

◆ operator=() [1/2]

template<typename DataT >
Data2T & castor3d::ShaderBufferTypes::Data2T< DataT >::operator= ( castor::Point2< DataT > const & rhs)
inline

◆ operator=() [2/2]

template<typename DataT >
Data2T & castor3d::ShaderBufferTypes::Data2T< DataT >::operator= ( DataT rhs)
inline

Member Data Documentation

◆ x

template<typename DataT >
DataT castor3d::ShaderBufferTypes::Data2T< DataT >::x {}

◆ y

template<typename DataT >
DataT castor3d::ShaderBufferTypes::Data2T< DataT >::y {}

The documentation for this struct was generated from the following file: