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Castor3D 0.17.0
Multiplatform 3D engine
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#include <TextureConfiguration.hpp>
Public Attributes | |
| PassComponentTextureFlag | flag {} |
| To know what this configuration relates to. | |
| uint32_t | componentsMask {} |
| Mask, used with start index to filter image components (AARRGGBB). | |
| uint32_t | startIndex {} |
| Start index, used with the mask to filter image components (AARRGGBB). | |
| uint32_t castor3d::TextureFlagConfiguration::componentsMask {} |
Mask, used with start index to filter image components (AARRGGBB).
| PassComponentTextureFlag castor3d::TextureFlagConfiguration::flag {} |
To know what this configuration relates to.
| uint32_t castor3d::TextureFlagConfiguration::startIndex {} |
Start index, used with the mask to filter image components (AARRGGBB).