Castor3D 0.16.0
Multiplatform 3D engine
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#include <LightModule.hpp>
Public Attributes | |
castor::Matrix4x4f | transform |
Public Attributes inherited from castor3d::BaseShadowData | |
u32 | shadowType |
u32 | cascadeCount |
f32 | pcfFilterSize |
u32 | pcfSampleCount |
castor::Point2f | rawShadowsOffsets |
castor::Point2f | pcfShadowsOffsets |
f32 | vsmMinVariance |
f32 | vsmLightBleedingReduction |
u32 | volumetricSteps |
f32 | volumetricScattering |
castor::Matrix4x4f castor3d::SpotShadowData::transform |