Castor3D 0.16.0
Multiplatform 3D engine
Public Types | Public Attributes | List of all members
castor3d::DirectionalShadowData Struct Reference

#include <LightModule.hpp>

Inheritance diagram for castor3d::DirectionalShadowData:
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Collaboration diagram for castor3d::DirectionalShadowData:
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Public Types

using CascasdeFloatArray = castor::Array< f32, ashes::getAlignedSize( MaxDirectionalCascadesCount, 4u ) >
 

Public Attributes

CascasdeFloatArray splitDepths
 
CascasdeFloatArray splitScales
 
castor::Array< castor::Matrix4x4f, MaxDirectionalCascadesCounttransforms
 
- Public Attributes inherited from castor3d::BaseShadowData
u32 shadowType
 
u32 cascadeCount
 
f32 pcfFilterSize
 
u32 pcfSampleCount
 
castor::Point2f rawShadowsOffsets
 
castor::Point2f pcfShadowsOffsets
 
f32 vsmMinVariance
 
f32 vsmLightBleedingReduction
 
u32 volumetricSteps
 
f32 volumetricScattering
 

Member Typedef Documentation

◆ CascasdeFloatArray

Member Data Documentation

◆ splitDepths

CascasdeFloatArray castor3d::DirectionalShadowData::splitDepths

◆ splitScales

CascasdeFloatArray castor3d::DirectionalShadowData::splitScales

◆ transforms

castor::Array< castor::Matrix4x4f, MaxDirectionalCascadesCount > castor3d::DirectionalShadowData::transforms

The documentation for this struct was generated from the following file: