Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::DebugConfig Struct Reference

#include <Castor3DModule.hpp>

Public Member Functions

 DebugConfig ()
 
uint32_t registerValue (castor::String const &category, castor::String const &name)
 
castor::StringArray const & getIntermediateValues () const noexcept
 

Public Attributes

uint32_t intermediateShaderValueIndex { 0u }
 

Constructor & Destructor Documentation

◆ DebugConfig()

castor3d::DebugConfig::DebugConfig ( )
inline

References cuT, and registerValue().

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Member Function Documentation

◆ getIntermediateValues()

castor::StringArray const & castor3d::DebugConfig::getIntermediateValues ( ) const
inlinenoexcept

◆ registerValue()

uint32_t castor3d::DebugConfig::registerValue ( castor::String const & category,
castor::String const & name )
inline

References cuT.

Referenced by DebugConfig().

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Member Data Documentation

◆ intermediateShaderValueIndex

uint32_t castor3d::DebugConfig::intermediateShaderValueIndex { 0u }

The documentation for this struct was generated from the following file: